Qian Zhou

Research Scientist at Autodesk Research

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CV

2020



alt Qian Zhou, Fan Wu, Ian Stavness, and Sidney Fels. Closer object looks smaller: Investigating the duality of size perception in a spherical fish tank VR display. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, ACM, 2020, in press. [pdf]



alt Qian Zhou, Sarah Sykes, Sidney Fels, and Kenrick Kin. Gripmarks: Using hand grips to transform in-hand objects into Mixed Reality input. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, ACM, 2020, in press. [pdf]

2019



alt Dylan Fafard, Ian Stavness, Martin Dechant, Regan Mandryk, Qian Zhou, and Sidney Fels. FTVR in VR: Evaluation of 3D perception with a simulated volumetric fish-tank virtual reality display. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, page 533. ACM, 2019. [pdf]



alt Qian Zhou, Georg Hagemann, Dylan Fafard, Ian Stavness, and Sidney Fels. An evaluation of depth and size perception on a spherical fish tank virtual reality display. IEEE Transactions on Visualization and Computer Graphics (TVCG), 25(5): 2040–2049, 2019. [pdf] [video]



alt Fan Wu, Qian Zhou, Kyoungwon Seo, Toshiro Kashiwaqi, and Sidney Fels. I got your point: An investigation of pointing cues in a spherical fish tank virtual reality display. In IEEE Conference on Virtual Reality and 3D User Interfaces (VR), pages 1237–1238. IEEE, 2019. [pdf]



alt Georg Hagemann, Qian Zhou, Ian Stavness, and Sidney Fels. Investigating spherical fish tank virtual reality displays for establishing realistic eye-contact. In IEEE Conference on Virtual Reality and 3D User Interfaces (VR), pages 950–951. IEEE, 2019. [pdf]



altToshiro Kashiwagi, Kaoru Sumi, Sidney Fels, Qian Zhou, and Fan Wu. Crystal palace: Merging virtual objects and physical hand-held tools. In IEEE Conference on Virtual Reality and 3D User Interfaces(VR), pages 1411–1412. IEEE, 2019. [pdf]



altQian Zhou, Fan Wu, Ian Stavness, and Sidney Fels. Match the cube: Investigation of the head-coupled input with a spherical fish tank virtual reality display. In IEEE Conference on Virtual Reality and 3D User Interfaces (VR), pages 1281–1282. IEEE, 2019. [pdf]

2018



alt Georg Hagemann, Qian Zhou, Ian Stavness, Oky Dicky Ardiansyah Prima, and Sidney S Fels. Here’s looking at you: A spherical ftvr display for realistic eye-contact. In Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces (ISS), pages 357–362. ACM, 2018. [pdf]



alt Dylan Fafard, Qian Zhou, Chris Chamberlain, Georg Hagemann, Sidney Fels, and Ian Stavness. Design and implementation of a multi-person fish tank virtual reality display. In Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology (VRST), page 1-9. ACM, 2018. [pdf] [video]



altQian Zhou Georg Hagemann, Sidney Fels, Dylan Fafard, Andrew Wagemakers, Chris Chamberlain, and Ian Stavness. Coglobe: a co-located multi-person fish tank VR experience. In ACM SIGGRAPH 2018 Emerging Technologies, page 5-6. ACM, 2018. [pdf] [video]

2017



alt Dylan Fafard, Andrew Wagemakers, Ian Stavness, Qian Zhou, Gregor Miller, and Sidney S Fels. Calibration methods for effective fish tank VR in multi-screen displays. In Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems, pages 373–376. ACM, 2017. [pdf] [video]



alt Qian Zhou, Kai Wu, Gregor Miller, Ian Stavness, and Sidney Fels. 3dps: An auto-calibrated three-dimensional perspective-corrected spherical display. In Virtual Reality (VR), 2017 IEEE, pages 455–456. IEEE, 2017. [pdf]



alt Qian Zhou, Gregor Miller, Kai Wu, Daniela Correa, and Sidney Fels. Automatic calibration of a multiple-projector spherical fish tank VR display. In IEEE Winter Conference on Applications of Computer Vision (WACV), pages 1072–1081. IEEE, 2017. [pdf] [video]

2016



alt Qian Zhou, Gregor Miller, Kai Wu, Ian Stavness, and Sidney Fels. Analysis and practical minimization of registration error in a spherical fish tank virtual reality system. In Asian Conference on Computer Vision (ACCV), pages 519–534. Springer, 2016. [pdf]